Final Fantasy VI/Weapons. RELATED: Final Fantasy 6: Locke Scenario Walkthrough. Caves of Narshe Caves of Narshe Forums Squenix Game Coverage Final Fantasy VI. After. Then, if the player saves the game and. In Locke's scenario, I fight enemies he encounters with Genji Glove and RunningShoes and let him level to 12. Since this is a LLG guide, I will assume you choose (1) with 100% bestiary. Levels: Terra - 6 Locke - 6 Cyan - 7 Shadow - 6 Edgar - 6 Sabin - 6 Celes - 6 Strago - 8 Relm - 6 Setzer - 6 Mog - 11 Gau - 12/13* *People playing 100% Bestiary, Perfect Stats Game, or "Unlock all Formations" will have a level 13 Gau. Prevents back attacks and pincer attacks. When you’re finished outside, walk into the house and talk to the crazy old man living within. Up Next: Terra's Scenario Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to Darill's Tomb On other turns, Banon can use Pray or, even better, Defend. With the release of Final Fantasy Anthology it has been correctly renumbered as the sixth game for all regions. Final Fantasy VI Advance (GBA) Walkthrough by JiraJira. You begin exactly where you left off with Terra, Edgar, and Banon on the Lete river. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. Go to top ← Chapter 1: From Narshe to Figaro Castle | Chapter 2: From Figaro Castle to The Returners' Hideout | Chapter 3: Locke's Scenario → | Chapter 4: Terra's Scenario →. Run Skill 1–5. Details File Size: 25KB Duration: 0. Head upstairs using the narrow path, then continue north and west along the path. RELATED: Final Fantasy 6: Locke Scenario Walkthrough. 2200. Ignore the western one (just leads to another empty chest) and take the eastern one instead. Considered by many to be the best of the series, FFVI is well known for its great story and character development, as well as its unique (for its time) open-world experience. Put Locke in charge of direct attacks and equip him with Genji Glove, if you have it. It appears in South Figaro during Locke's scenario, and they are fought by speaking to the green-armored soldiers wandering around town, the lowest ranking recruits of the Gestahlian army. Dragoon Boots. Go north until you find the weapon and armor shops. Ok I should say most of the entries are not missable, besides the Doberman. I'm a sick, sick man. Use Edgar's Chainsaw, Sabin's Raging Fist or Aura Cannon, and Celes and Locke's physical attacks. In this area, Valeor and Wild Rat monsters appear, and is the. I will however follow up with that A. FINAL FANTASY VI > Guides > lylat's Guides . Final Fantasy VI Advance. Go up to Locke and choose him to get started on the second scenario. It's just her, Edgar and Banon fighting random enemy encounters until they reach Arvis' house; there's barely any dialogue. Gotta love that. RELATED: Final Fantasy 6: Locke Scenario Walkthrough. Gau will leap into a group of monsters while on the Veldt. Chapter 2: From Figaro Castle to The Returners' Hideout. The South Figaro Cave 's most notable trait is that you will have to traverse it three times during the game. If you are playing a perfect stats game and want to boost Gau’s magic, split the party as below: a) Team 1: Terra, Celes, Edgar, Sabin. He is an adventurer and thief who insists he is actually a "treasure hunter", and is a member of the Returners, the resistance group opposing the Gestahlian Empire . Obtained all magicite. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. sabin. It adds speed to the wearer, which helps save small amounts of time throughout the rest of the run. Enjoy watching the Warring Triad destroy the world. updated Oct 12, 2014. 2. He is an adventurer and thief who insists he is actually a "treasure hunter", and is a member of the Returners, the resistance group opposing the Gestahlian Empire. By lylat and 1 collaborators. Armor parts that can be worn by all 13 characters (Umaro is excluded). Go up to Locke and choose him to get started on the second scenario. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector;. Shadow should re-apply Invisible if possible, then whack Kefka. '. Her Strength and Speed are decent, her Stamina is average and. It's recommended that you save this scenario for last since you'll have the greatest opportunities to purchase items and have the most gold by this point, plus doing this one last should allow you to keep Shadow in your party for longer. Locke should just Steal (give him Edgar's Mythril Sword though, Edgar has no use for it. If Locke is wearing the Merchant disguise or his normal clothes, he'll hide in the rafters. 1. This bug is fixed in the Android, IOS, Steam port of the game. When the house began to collapse and the three fell unconscious Interceptor defended them from living flames. *spoilers*". I call the setup by a generic name, the Genji Glove + Master's Scroll setup, not Locke's setup, because I know very well that other characters can use something similar, though not quite as effectively, contrary to your opinion. Codes . Introduction The scenario. Wind it with the Clock Key, and a cabinet will move, revealing a door. Assuming that's where you are, read on for the steps on how to get it. [Locke's scenario ends. Gau's stats are all around high. This is. Contributor. Check the FAQs, they might help you get the Ribbon. There is only one scenario left to choose. Locke's Scenario and Narshe Raid South Figaro. The shops at Albrook offer nothing new; pick up any restorative items you might need, and maybe a Scroll or two for the coming journey. We love them, we hate them, we REALLY wish we could skip them, but we can't. There are all new, tougher enemies, and a brand new boss. Take a look at Final Fantasy VI's treasure hunter Locke in the Final Fantasy brawler. Commands Fight, Steal, Magic, Item. Check a pail in the old man-who-wants-cider's house for Tonic Additional items: Cider is located here (Rare item); Old Clock-Key is located here (Rare item) The soldier is there in Locke's scenario not allowing you to go out the way you came in (so you cannot go under the building). He is a master engineer, the king of Figaro Castle, and the elder twin brother of Sabin Rene Figaro. Continue north, and proceed until you meet Lone Wolf again. Legend []. At the other end, take the staircase down. Then the Locke scenario third. If the character is using a gauntlet one weapon can be used with both hands for extra damage, and if the character is using a genji glove one weapon can be placed in. It is a tunnel that leads from Figaro Castle to South Figaro. Its powerful arms can gouge with devastating results. For the quests in Narshe related to Mog, Umaro, Tritoch, and the Ice Dragon see Mog's section. Cave to Sealed Gate - Inside Chest in changing bridge room. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. To use it, select Blitz from the attack menu, hit the left arrow, right arrow, left arrow, then the A button. Locke's Scenario: South Figaro Cave – New Monsters populate the South Figaro Cave, just in time for Locke to make his way back through it. RELATED: Final Fantasy 6: Locke Scenario Walkthrough. This is difficult to do with just Locke, however, and it's not the way you were supposed to take. But now he desperately needs to escape. HP: 3000. Walkthrough. Since this is a LLG guide, I will assume you choose (1) with 100% bestiary. The tent to the left is empty, so take a short stroll to the south; Sabin will duck behind some more crates and observe some more activity. The famous "Choose a Scenario!" scene from final fantasy 6. 1000HP and inherent Safe. Sabin René Figaro is a playable character from Final Fantasy VI. RPGClassics. Steal is Locke's unique character ability in Final Fantasy VI. By Lex , Sean Ropp , IGN-Cheats , +694 more. If you took the Ragnarok sword in Narshe after saving Locke, you can trade it at the Colloseum for the Illumina sword, which is much more powerful. Leap. First, grab the four treasure chests. This is difficult to do with just Locke, however, and it's not the way you were supposed to take this scenario on. There are all new, tougher enemies, and a brand new boss. You're here to steal his clothes, so grab 'em quick. The monsters here are mostly just more fodder. One of the scenes follows Locke through South Figaro and on his way to Nalsh. As the character gets hit by the confuse spell quickly use the "Smoke. Save your game before you go inside and make your way through the familiar tunnels. pixel remaster. His scenario works as intended. The first cave contains Were-Rat and Repo Man, both of which should be unable to survive any sort of offense (even Banon's physical will work). South Figaro Cave, also known as Figaro Cave, is a dungeon in Final Fantasy VI. Simply go to the continent at the upper middle of the world map, it's the same one which has the cave leading to Narshe. Final Fantasy VI - Episode 3: Locke's ScenarioThis is Final Fantasy VI also known as Final Fantasy III in the US. At this point, the game splits into no less than three different scenarios, each following a different character (or group of characters), with everyone's HP and MP restored to full. Leave the. At the time, three of the five preceding games in the series had not been released in the US, so it was released in the U. Narshe, a coal mining city that manages its own business and cares not for the war that is waged far away, has stumbled upon a mysterious find in their mines. This setup is based upon the idea of taking advantage of Edgar's semi-tank abilities while giving him a powerful offense. . Ff6 locke scenario . Unique to Final Fantasy VI, much of your party is incapable of using magic. Run to the top of the train and hit the final switch. •8) Narshe •9) Figaro C. You can also find a Potion in the bucket on the lower floor of the house. You said Hawkeyes are clearly Locke's best set up; I was illustrating a case where they are not in fact clearly the best. •Final Fantasy VI Main •Walkthrough Main. The choice is free, however it is advisable to save Mog. After all, Celes is definitely similar. The Settei Shiryou Hen guide book for Final Fantasy VI lists a timeline of events that begins during the War of the Magi and details events in history up until the game starts. •3) Figaro Castle •4) South Figaro •5) Mt. Locke: Whew! Looks like we're finally in the clear. It allows him to attempt to steal items from enemies, including a number of rare items, weapons, armor, and relics. He is introduced to the player when he is contacted by Arvis. Ribbons help naturally, and use your strongest fire spells. So I don't have merchant clothes, and can't get up the stairs that the grandson is blocking (only merchants are aloud through). Re-coded formulas that promote diversity and allow stats to function as they should. On other turns, Banon can use Pray or, even better, Defend. Before the idea of an ensemble cast was thrown into the mix for Final Fantasy VI, the developers intended for Locke to be a rival to the main character who would also be a friend, similar to Kain. Have Celes use Runic every turn to absorb its magic attacks and have Locke attack. Its residents include Duncan's wife, an affluent man, various merchants, and an old man who loves to drink cider. A truly tear-wrenching scene will take place between Celes and Locke, with Celes running away in the end, of course. Yeah, baby, yeah. Steal: Hi-Ether or Elixir. 20. Attacks. Choose a scenario, kupo! The recommended order is Terra first, then Locke, and, finally, Sabin, (because his scenario is the longest). Having Celes in your party for this fight is immensely useful, and probably life-saving, as her Runic ability will render Kefka's. There's not too much to talk about in Locke's scenario, so let's get to it. Walking out of the room, there are two more doors for you. That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. Pwr 14 LV 1 HP 48 MP 7 Defense 46 Evade % 15 (not used) Mag. The only exception comes when you equip an Esper, which is FF6's official name for summons, eidolons, GFs, Eikons. With Locke in the party, players should travel to Narshe and approach the door to the Weapon's shop on the western side of the town. The first, and simplest, is to bust up the Heavy Armors around town. If the player then uses a Tent, the game's collision detection is off by a tile by the time normal gameplay resumes. Rights go to there respective parties in relation to movie clips, trailers, software displayed or recommend. Party #1's party…wait, never mind. - Kohlingen •10) Jidoor - ZozoMeeple, the focus was on the two relics of the setup. If you do get scathed, you can always come back to the Recovery Spring and heal your HP and MP. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Final Fantasy VI Pixel Remaster 100% Platinum Trophy Walkth…Have Celes use Runic every turn to absorb its magic attacks and have Locke attack. The ratio of health degradation to health "bettering" appears to be somewhere around 1:e or 1:3, in case you're interested. Switch. Locke's Treasure Several people around the world have mentioned that Locke went off in search of a fabulous treasure. Although Terra can equip a wide variety of weapons and armors, her primary role is as a spellcaster, and she is one of the only characters to learn spells naturally. Theirs a hidden chest in the basement below the X potion chest this hidden chest contains the ribbon. That order also happens to be ranked from shortest to longest. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Reply New Topic New Poll. Unless you just want to stand around and bask in Mog's utter awesomeness, I'd suggest you choose it. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Chapter 10: The Floating. Narshe. Step on the switch as well (this will open the door) and then remove all your best equipment, switch to Party #3, step off the switch also, and switch to Party #1 (equip them). Final Fantasy VI PlayStation Bestiary entry The Tunnel Armor, otherwise known as TunnelArmr, is a boss in Final Fantasy VI. You have access to three areas: "Duncan's Training House, where an NPC tells you to investigate unexplained drifts in the rich guy's. Inside the castle, not a whole lot has changed; however, some of the guards have seen Terra, and can confirm that she went west. A semi-famous little bit of "just in case" text found among the Albrook dock dialogue. South Figaro [edit | edit source]. Embed. Common armor. Part 8: Locke's Protection Fetish. Head upstairs using the narrow path, then continue north and west along the path. 1: Prelude: The Attack on Narshe. Hit up the east side of the cave to find the Dive Helmet; this will. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario. Head to the top right and flip the far right switch to open a door, then go through the top left door to find yourself on the balcony above the stage. Locke: Ain't Nothin' Gonna Break My Stride. She is the starting party member of the World of Ruin and one of three characters required to recruit to complete the game. Follow the path north, then, back outside, simply follow the path east and. FF6 Terra Scenario. •Final Fantasy VI Main. •3) Figaro Castle •4) South Figaro •5) Mt. Anyways, to receive the star pendent and Doberman entry, make sure to chose the top option, for the Satellite, Green Beret and Mythril Glove, make sure to enter the left. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. The peaceful town of South Figaro is rather large, and filled with all sorts of nooks and crannies to explore. 5 Djibriel, August 2007 "It doesn't seem fair, does it?". During or after Locke's Scenario: X-Potion: Green Cherry or Tent: South Figaro: Town: in middle box right of chocobo stables : World of Balance: Green Cherry World of Ruin: Tent: Tonic orLocke scenario. 1. To complete this sidequest you must first have completed Relm's sidequest and possibly the first part of Shadow's sidequest as well if you didn't save Shadow in the world of balance. •8) Narshe •9) Figaro C. Then go to the area to the southeast and check on the bucket to get a Tonic/Potion. In Locke's scenario, I fight enemies he encounters with Genji Glove and RunningShoes and let him level to 12. If you're hurt (by his physicals), have Locke heal with potion and such. Armed with his iconic Buster Sword, it makes sense for Cloud to be the strongest member of his team - thematically and,. Randomly evades magical attacks. •8) Narshe •9) Figaro C. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. The Never-Ending Scenario. . It increases maximum HP by 10% and provides 10% Evasion in addition to very solid Defense and Magic Defense. - Kohlingen •10) Jidoor - ZozoBrave New World features. This is the first part of Locke's scenario that features random battles. Rescued by Locke - cue WoB portion of FF6 Act III - After Kefka blows everything up, Celes is depressed, and has to pick herself back up, rally the troops, and defeat Kefka once and for all. You get 2 to 3 magic points per level (not bad at all), and 250-300 experience points per battle, not to mention 1000+ gold. Unlike other bosses, Deathgaze can only be fought while exploring the world while aboard the airship. In this area, 1st Class and Wild Rat monsters appear, and is the only place to encounter them. The trip to Narshe picks up right where you left off, only your party is down one member. Locke: Whew! Looks like we're finally in the clear. Run Skill 1–5. It is possible to fly into this foe. The game was originally marketed outside Japan as Final Fantasy III because only two other games in the franchise (Final Fantasy and Final Fantasy IV) had been given. •Final Fantasy VI Main •Walkthrough Main. Use a green beret and a muscle belt and you can cap health pretty quickly for getting 9999 dmg numbers from atma weapon without being terribly high level. Anyway, the gimmick's still the same, though there's one major difference. Walkthrough. At the very least, skip the rune edge, since there are only 6 ribbons in-game that are not from the Colosseum - Moogle Cave as mentioned, South Figaro during Locke's scenario (can get in on your first visit if you know where to go, you can enter the exit of that area with Locke, Terra, and Edgar, and can return there in the WoR), the Phoenix. Although seen as a petty thief, Locke is on a personal quest to find a. The cave opens from Figaro Castle to a recovery spring with a turtle living there, and this room. Plumed hat x99. Final Fantasy 6: Locke Scenario Walkthrough By William Parks Published Apr 13, 2023 Players that are working on Locke's scenario in Final Fantasy 6 can learn how to get the cider for the. This setup is based upon the idea of taking advantage of Edgar's semi-tank abilities while giving him a powerful offense. . A turtle lives within the cave. Once you've gained a couple of levels, head to the sealed gate. A battle will begin, but instead of attacking, Steal until Locke filches a Plumed Hat-- and the merchant’s clothing. 20. The tent to the left is empty, so take a short stroll to the south; Sabin will duck behind some more crates and observe some more activity. In Sabin's scenario, be sure to get the Black Belt from the Imperial officer and stock up on Hi-Potions on the train or in Mobliz. You have to love this last little phrase. 272 ratings. 3 Scenario Locke: The battle. Loop back around to the south and go upstairs. FractalFusion: Changed game name to "Final Fantasy VI" to match that of the current publication. On the upper level, use the Save Point to the south, then step on the switch to the north to get rid of some spikes. •Final Fantasy VI Main. Affecting battle commands and actions. He is playable throughout the World of Balance and is required for several storyline segments, and is an optional recruit in the World of Ruin. •Final Fantasy VI Main •Walkthrough Main. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. Run to the top of the train and hit the final switch. South Figaro Cave, also known as Figaro Cave, is a dungeon in Final Fantasy VI. Then the dude with Flitz scenario third. Almost immediately after he meets Celes, there are inklings of something more going on in his head beyond “ladies are weak. Head into the cave's large antechamber and descend the stairs to the left; this path will take bring you to a chest containing an Ether. turska: Judging. In the Locke Scenario, collect all the chests you can. After a brief trek through the river, the party will disembark the raft just east of Narshe. Eye Drops - Remedy. I have the green soldier suit on. The Final Fantasy VI Advance Walkthrough and Battle Tactics Guide Version 2. Starting Equipment Dirk, Leather Hat, LeatherArmor. The bypass event glitch is a bug that can be used to bypass certain scripted events. Enemies: Heavy Armor, Officer (Imperial Camp), Merchant, Commander, Vector Hound. Starting LV Adjustment +2. Towards the start of Final Fantasy VI, the plot splits in three chunks. Final Fantasy VI, the sixth game in the bomb-droppingly popular Final Fantasy series, is the third and final 16-bit entry, released in 1994 for the Super Nintendo Entertainment System. 1 Scenario Locke: Traveling to Figaro Cave 4. After a brief trek through the river, the party will disembark the raft just east of Narshe. Its Gouge attack is powerful, but overall, the Gold Bear should not be a great threat. Locke will be unequipped at the beginning of this scenario, so make sure to re-equip him with optimum armor. That order also happens to be ranked from shortest to longest. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. Talk to the Impressario back in the seats and you'll be on a five minute countdown to stop Ultros. In Locke's scenario, I fight enemies he encounters with Genji Glove and RunningShoes and let him level to 12. Locke joins the roster in late June 2018. He is introduced to the player when he is contacted by Arvis in Narshe to. Well only Heavy armour, because Officers (the green soldier) and Merchants don't appear on the Veldt. At Strago's. It should deal around 1,000 damage, leaving the last few HP up to chance. FYI: Arvis and Locke are both Returners. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Locke's scenario Locke. Keep in mind you can receive four of the. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. After this, you'll safely reach Nikeah. Now, Locke's scenario could use Sabin's items and vice versa, but because Locke's scenario is probably the more difficult of the two and you can't properly de-equip at the end of Locke's means you should save it until the end. Its powerful arms can gouge with devastating results. The scenario order is not arbitrary, people. banon. Sabin's crew is on their way to Narshe, and Locke is hauling a former Imperial general along as he treads through the sands of Figaro. Final Fantasy VI (originally released in the US as Final Fantasy III for the SNES) is Square's sixth installment in the Final Fantasy series. How did Locke know where she was so quickly (After all, he gets there before the Narshe Guards get there, and they only had to go one floor down)?South Figaro - Chest in Owzer's Basement (Locke's Scenario) Figaro Caves - If you wait until Locke's Scenario to open the chests in this cave, one of them will contain an X-Potion. he leapt into, as well as those the party was fighting when he returns. 20. This guide is here to provide full details on this. 2 Scenario Locke: Secret Underground Passge of South Figaro 4. "Final Fantasy VI" Walkthrough: Terra's Scenario. Ok, so, Locke is level 78, has this puppy equipped with a Master's Scroll, is dishing out 9999's. First, talk to the guy on the chocobo who sells items. Check a pail in the old man. Celes is a playable character in Final Fantasy VI. 600. Gau has little direct connection to the story of Final Fantasy VI, and his presence was intended more as a. The enemies around here aren't all that tough, but occassionally the ghosts will fry your ass with lots of fire, so you can come back to this point and use the recovery spring anytime you need to. Locke is now dressed as a merchant, and can pass by the boy in the basement of the house. You can also steal an Air Lancet from him. Considered by many to be the best of the series, FFVI is well known for its great story and character development, as well as its unique (for its time) open-world experience. It is a fun run through South Figaro. Nintendo. Rescue Mog and let Lone Wolf escape. This is a glitch that is used in the 2006 gameboy advance version of Final Fantasy VI. The first cave contains Wererat and Bandit, both of which should be unable to survive any sort of offense (even Banon's physical will work, and there's little threat of Banon dying now). Dragoon Boots. •3) Figaro Castle •4) South Figaro •5) Mt. Up Next: Terra's ScenarioChapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. 25% of casting Death during attack. Go a little ways and you come to a follow-the-light-maze. Now, it's all about reaching Narshe, tracking back to where you came from through the Cave of Figaro, Figaro Desert, and into Narshe. Go up and fight forced battles until you get to the cave. The TunnelArmr's primary attack is Drill. While it was VII that opened up Final. Shadow should re-apply Invisible if possible, then whack Kefka. If you make a mistake all you need to do is press the A button when the yellow light is in front of you. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario. The Guardian has. Chapter 9: From the Sealed Gate to Thamasa. Celes is a playable character in Final Fantasy VI. On the upside, two of the three chests have improved contents, and the scenario ends as soon as you leave. His skillset aligns with the Thief class, but his actual job title is "Adventurer", reflecting he is a bit more physically adept than Thieves usually are in other titles. At this point, the game splits into no less than three different scenarios, each following a different character (or group of characters), with everyone's HP and MP restored to full. The pub in the south of town is a hangout for thieves and assassins. Two guards are harassing a woman (and former General of the Empire), Celes. Escape Down the Lete River Locke's Scenario: South Figaro Choosing a Scenario The Three Scenarios p. Remember to collect the ribbon. Chapter 7: The Opera House to Vector. He is a master engineer, who creates odd. After the battle, simply watch the scenes. . Check out the west side of the cave for a Potion. Narshe. This is a glitch that is used in the 2006 gameboy advance version of Final Fantasy VI. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Mine is from least good to best, so: Terra's, Locke's, then Sabin's. It is encountered by Locke and Celes on their way through the South Figaro. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by bover_87. So there is a benefit to doing it last. In Sabin's scenario, be sure to get the Black Belt from the Imperial officer and stock up on Hi-Potions on the train or in Mobliz. ] +++++ Terra, Edgar, and Banon's Scenario - Lete River [011] +++++ "Fleeing the Empire's troops. This is. The first cave contains Wererat and Bandit, both of which should be unable to survive any sort of offense (even Banon's physical will work, and there's little threat of him dying now). Relic 2. To the left is the Engine Room, where a quick chat with the guard reveals that. Defending Wind is a must ( Thunder Shld or Minerva ), as is Float status for Quake. Edgar is more physically-oriented than Mog, so the Radiant Lance should go to him once you have it (otherwise give him a Holy Lance ). Edgar Roni Figaro is a playable character in Final Fantasy VI. Locke Cole is a contact and saboteur for the Returners, an underground resistance group at war with the Gestahlian Empire. With Locke now dressed as a merchant, you can pass through the old man’s. This is the original SNES version. The only thing that's new is the ValiantKnife; this Defense-ignoring weapon has relatively low power, but it ignores the target's Defense (and the Offering's penalty) and adds any lost HP from the user to the damage total. Upon completing the three scenarios, the story progresses to the Battle for the Frozen Esper at Narshe, as the three parties. Options which allow this include: - Winning the battle - Escaping the battle by any means - Losing the battle but not stumbling across a Game Over: this includes Locke losing a battle in his scenario, dying while trying to save Terra with the Moogles, dying while trying to prevent Kefka and cohorts from reaching Banon and dying vs. This is difficult to do with just Locke, however, and it's not the way you were supposed to take this scenario on. This bug is fixed in the Android, IOS, Steam port of the game. Antidote - Tent. I'm a sick, sick man. Find in. After the battle, simply watch the scenes. Might as well get some Dried Meat too. You can conclude from the dreams that Shadow was Clyde Arrowny, Relm's father, and that Relm's mother may have died in childbirth. Might as well get some Dried Meat too.